//==============================================================================
define dust
{
    set hotspot
    {
        version
        {
            Visualparticle SFX Sand Giant Explosion
        }
    }
}

//==============================================================================
define trail
{
    set hotspot
    {
        version
        {
            Visualparticle SFX Sand Giant Dust Devil Trail
        }
    }
}

//==============================================================================
define traildust
{
    set hotspot
    {
        version
        {
            Visualparticle SFX Sand Giant Projectile Dust
        }
    }
}

//==============================================================================
define wave
{
    set hotspot
    {
        version
        {
            Visualparticle SFX Sand Giant Explosion Wave
        }
    }
}

//==============================================================================
anim idle
{
    SetSelector none
    {
        set hotspot
        {
            version
            {
			    VisualNone jimmy
				connect hotspot dust hotspot
				connect hotspot wave hotspot
				connect hotspot trail hotspot
				connect hotspot traildust hotspot
            }
        }
    }
}
